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Broche, who founded Sandfall Interactive after his tenure at Ubisoft, recently commented that getting approval to develop ...
Sandfall Interactive’s co-founders discuss future post-launch content plans for the tremendously successful Clair Obscur: ...
Clair Obscur Expedition 33’s director revealed that most of his team had never even made a game before dropping a 2025 GOTY ...
Game director Guillaume Broche detailed how the project wouldn’t have been feasible at a bigger studio in an interview with Pouce Cafe.
Five years later, during the pandemic lockdown, she saw a Reddit post from video game developer Guillaume Broche, an alumnus of France’s games mega-publisher Ubisoft, looking for voice actresses.
Expedition 33 is set in Lumiere, a fictional world overshadowed by a huge monolith bearing a glowing numeral on its face.
Boredom can be productive, apparently. At least it was for Clair Obscur: Expedition 33 director Guillaume Broche, who first dreamed about creating the critically acclaimed RPG while "bored in their ...
Expedition 33’s director is of the opinion that the game would have taken over two decades to get the green light had he pitched it to an AAA studio.
For Game Director, Guillaume Broche, it was a case of leaving a rather comfortable position at Ubisoft and establishing his own company, Sandfall Interactive, to make the dream a reality.
After finding himself bored at work during COVID, director Guillaume Broche started looking for employees on social media.
Five years later, during the pandemic lockdown, she saw a Reddit post from video game developer Guillaume Broche, an alumnus of France’s games mega-publisher Ubisoft, looking for voice actresses.